AI Insights · Timothy · July 2021
Top Boxing Games on iOS in Uruguay: Q2 2021 Performance
Discover the performance trends of the top 5 boxing games on iOS in Uruguay during Q2 2021, including downloads, revenue, and active users.
In the second quarter of 2021, the boxing game genre on iOS in Uruguay saw varied performance trends across the top 5 apps. Here's a detailed look at each game's metrics, based on data from Sensor Tower.
Slap Kings, published by Lion Studios, exhibited a decline in weekly downloads, starting from 79 at the beginning of April and dropping to 22 by the end of June. Weekly active users also saw a decrease from 193 to 63 over the same period, while the app generated no revenue throughout the quarter.
EA SPORTS™ UFC® from Electronic Arts experienced relatively stable weekly downloads, fluctuating between 13 and 35. Revenue peaked at $48 in mid-April but generally hovered around $12 to $15 for the rest of the quarter. Active users maintained a consistent range, starting at 67 and ending at 53.
Real Boxing 2 by Vivid Games S.A. saw a modest performance with weekly downloads varying from 5 to 33, peaking at the end of May. Revenue was minimal, generally around $2 to $15. Active users fluctuated, reaching a high of 48 in late May before dropping to 11 at the end of June.
Boxing Star: Real Boxing Fight, published by THUMBAGE, demonstrated unique revenue spikes, particularly in mid-May and late June with revenues of $182 and $262, respectively. Downloads were relatively low, ranging from 5 to 25. Active users remained fairly stable, starting at 113 and ending at 81.
I, The One - Fighting Games from Azur Interactive Games Limited showed an increase in downloads towards the latter half of the quarter, peaking at 31 in mid-June. Active users also rose, reaching 63 by late June.
For more detailed insights and trends, visit Sensor Tower.