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AI Insights · Timothy · July 2021

Top Boxing Games on iOS in Uruguay: Q2 2021 Performance

Discover the performance trends of the top 5 boxing games on iOS in Uruguay during Q2 2021, including downloads, revenue, and active users.

Top Boxing Games on iOS in Uruguay: Q2 2021 Performance

In the second quarter of 2021, the boxing game genre on iOS in Uruguay saw varied performance trends across the top 5 apps. Here's a detailed look at each game's metrics, based on data from Sensor Tower.

Slap Kings, published by Lion Studios, exhibited a decline in weekly downloads, starting from 79 at the beginning of April and dropping to 22 by the end of June. Weekly active users also saw a decrease from 193 to 63 over the same period, while the app generated no revenue throughout the quarter.

EA SPORTS™ UFC® from Electronic Arts experienced relatively stable weekly downloads, fluctuating between 13 and 35. Revenue peaked at $48 in mid-April but generally hovered around $12 to $15 for the rest of the quarter. Active users maintained a consistent range, starting at 67 and ending at 53.

Real Boxing 2 by Vivid Games S.A. saw a modest performance with weekly downloads varying from 5 to 33, peaking at the end of May. Revenue was minimal, generally around $2 to $15. Active users fluctuated, reaching a high of 48 in late May before dropping to 11 at the end of June.

Boxing Star: Real Boxing Fight, published by THUMBAGE, demonstrated unique revenue spikes, particularly in mid-May and late June with revenues of $182 and $262, respectively. Downloads were relatively low, ranging from 5 to 25. Active users remained fairly stable, starting at 113 and ending at 81.

I, The One - Fighting Games from Azur Interactive Games Limited showed an increase in downloads towards the latter half of the quarter, peaking at 31 in mid-June. Active users also rose, reaching 63 by late June.

For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021